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For some reason I get a bit of slowdown while going down the ramp, I must have had something running in the background while playing. This level is odd as there is a small geometry change that makes it faster to do it on the playstation version (I can get 1:09), this situation seems unique to the whole game and I wonder if it's something to do with using the Lost Artifact version of the game.
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The Nevada Desert mistakes probably lose me about 30 seconds, although the margin I gave myself was probably necessary because of how fiddly the major shortcut is. In retrospect (since this run has been submitted a month or so after being finished) the only levels I'm not fully happy about are the Nevada Desert and Aldwych, the Aldwych mistakes probably only lose about 10 seconds at most but they look kind of bad. I was also able to record with hardware acceleration turned on, which means the graphics are generally a little better. However, this time, I've also included H264 high quality versions, which look almost identical to the original source videos, therefore I'd recommend getting those if you have H264. In terms of the normal quality version, after hours of experimentation in XviD, I was the able to the compress the videos much smaller (in most cases) without losing any quality over the previous run (in fact, if anything, the quality is improved). By changing my keyboard configuration a little I was also able to fix the "can't sprint left" problem.Īfter complaints of my previous run being too dark (and after looking at the videos again, it is), I've increased the brightness of these videos. Picking up a pack of (8) flares generally takes a few seconds, and each flare I use saves around a second and a half (although in some cases it is a lot more), therefore, this move quickly makes up for picking up the packs of flares. The only new general movement trick I use is the flare cancel, which allows me to avoid stumbling after a fall by throwing a flare before I land.
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Compared to my previous run it will appear a massive jump in quality, but it was actually more gradual as this is my third try at improvement. This run takes just about everything in my previous TR3 run to the next level more enemies avoided, more shortcuts, better equipment use, less mistakes and new tricks. Thanks to Radix for accepting the run and the walkthroughs for giving me the new tricks I use in the High Security Complex, thanks to the MKM on the Twin Galaxies forums for hinting at the flare cancel and thanks to the person who emailed about getting on the Dingy early in Antarctica, although I didn't use it (I've lost that email now and I don't remember the name of the person).
#Tomb raider 2 pc controller series
Available in DivX and h.264 formats.Īs I said before, Tomb Raider 3 is my favorite game of this series and this time I've made a speedrun worthy of it :). Fans can expect to experience snow-covered levels, lava-flooded crypts, and even some iconic rooms within the infamous Croft Manor as they navigate traps and work with Lara to save the world.Speed run of Tomb Raider III for PC in 19 segments completed on November 16 2005. Some recently revealed concept art shows off what is planned for the event, including some familiar sites from the games. Croft’s world will come to life through special effects, live actors, and some familiar faces from the gaming series. The attraction will occupy a 30,000-square-foot space at Stable’s Market in the middle of Camden Town, London, England.
#Tomb raider 2 pc controller movie
Related: I Was Not Prepared For How Buckwild The Original Tomb Raider Movie Is According to the event’s website, all of this will be a “race against time as you help Lara Croft solve a mystery that will save the world.” The attraction will allow groups of eight to experience the thrills of raiding a tomb as they explore dynamic environments, solve puzzles inspired by Croft’s adventures, and even face-off against a secret sect, just like in the games. Little Lion Entertainment, the folks behind the Crystal Maze Live Experience, crafted this Tomb Raider adventure in collaboration with Crystal Dynamics and Square Enix. It is set to open in London next year.Īn Entertainment Weekly report shared some of the first details of this live experience. From sinking ships to ancient tombs, the experience will bring iconic locales from the Tomb Raider series into the real world. The immersive Tomb Raider: The Live Experience will allow fans the chance to experience Lara Croft’s adventures first-hand. It’s time to put down the controller and pick up that climbing axe as the world of Tomb Raider is about to come to life.
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